AI Insights · Timothy · July 2022
Top 5 iOS Match 3 Games in Qatar – Q2 2022 Performance
Discover the performance trends of the top 5 Match 3 games on iOS in Qatar during Q2 2022, covering metrics like weekly downloads, revenue, and active users.
In the second quarter of 2022, the top 5 Match 3 games on iOS in Qatar exhibited varied performance trends in terms of weekly downloads, revenue, and active users. Here's a detailed look at how each app fared, based on data from Sensor Tower.
Bubble Shooter: Pop & Blast saw a steady increase in weekly revenue, peaking at approximately $400 in the final week of May. Weekly downloads reached a high of 300 in mid-April, but fluctuated significantly throughout the quarter, ending at 125 in the last week of June. The app maintained a fairly consistent number of weekly active users, hovering around 2K, with a slight dip in early May before rebounding.
Gold and Goblins: Idle Games experienced a notable decline in weekly revenue after an initial high of $2.8K at the end of March, dropping to as low as $127 in mid-June before a slight recovery to $377 by the end of the quarter. Weekly downloads showed a similar downward trend, starting at 110 and ending at 71. The number of weekly active users remained relatively stable, averaging around 350.
Bubble Rainbow - Shoot & Pop had minimal revenue, peaking at $23 in late May. However, its download numbers were more dynamic, with a significant jump to 256 in mid-May, followed by fluctuations and ending at 120 in the last week of June. Weekly active users saw a sharp increase from 0 in early Q2 to 181 by the end of the quarter.
Shoot Bubbles - Bubble Pop had a modest revenue stream, peaking at $32 in early April. Weekly downloads varied, reaching a high of 78 in mid-April and fluctuating between 1 and 47 for the rest of the quarter. The app's weekly active users showed a slight decline, starting at 128 in late March and ending at 77 by the end of June.
Shoot Bubble - Bubble Shooter generated minimal revenue, with small peaks of $13 in late April and June. Weekly downloads had a few spikes, notably 76 in mid-June, but remained relatively low overall. The weekly active users count was fairly stable, averaging around 130, with minor fluctuations throughout the quarter.
These insights provide a snapshot of the performance of top Match 3 games in Qatar. For more detailed analytics and trends, visit Sensor Tower.